Whatâ€™s the purpose of The UX Critic?
This isÂ an ongoing series to help create better designsÂ for experiences with which I have no formal input in refining.
Iâ€™ve often said that one of the easiest jobs in the world is a critic. My goal with this project is not to tear down, mock or otherwise insult others whoâ€™ve put an unknown amount of effort into something. Instead, it serves two purposes:
- Provide valuable UX feedback to a company about their product
- Solve real-world UX challenges as examples for others to learn and grow
If the site looks a little unfinished to you… it always is. Add to that, right now I’m making some incremental tweaks to it. I started using WordPress about a decade ago and had some favorite design techniques that others weren’t using. Now they’re pretty common. Having been an early adopter of DSLRs, back then I also wanted to showcase my photography. This designed showed a lot of that.
Now there’s mobile, responsive, even better web typographyÂ (I was using sIFR back then)… Previously I was having to do PNG hacks to get alpha transparency to work in IE6. As I refresh, I already have plans for techniques that will “gracefully degrade” in Edge.
This site is always a testing ground for me. Hence the SVG mask over on the side. But I wanted to make a special mention that I’m overhauling some stuff.
Facebook privacy concerns reached a new warning level a couple years back when their product, Instagram, released new terms stating â€œyou hereby grant to Instagram a non-exclusive, fully paid and royalty-free, transferable, sub-licensable, worldwide license to use the Content that you post on or through the Serviceâ€ That effectively paved the way for them to use your photos however they want, outside of their service, for profit… including the potential of selling users photos as a stock photography service.
Instagram later recanted and revised the terms. They cite needing to generate revenue as a reason for the changes, and thatâ€™s reasonable. Since then, privacy issues continue to rise. The issue has even sparked a competing social network to spin up, with goals to:
- never sell user data to advertisers or third parties
- never show advertisements
- not enforce a real-name policy
However, there are many ways for Facebook and Instagram to generate revenue without expanding their license on user generated content or pushing the privacy limits to a new low.
These ideas are not innovative and rather plain. (If Facebook wants more ground breaking ideas, they can hire me 😉 Some of these ideas may invade the space of Facebook apps. That does pose a problem, but I think many users are in the same boat as I – we donâ€™t need more third-party data sharing. With users losing trust in FB, the external apps are even less likely to be accepted.Â Continue reading
What Iâ€™m comparing it to
My wife often uses an old 2006 MacBook Pro for web surfing, Google Docs, YouTube and a few other tasks that are generally considered lightweight by todayâ€™s standards. The MA610LL model came with a 2.33GHz Core 2 Duo (dual core for those whoâ€™ve forgotten that processor), 667MHz system bus and even one of those spinny things that dies and has to be replaced. A DVD player, yeah, one of those.
To be fair, I did upgrade it to 4GB of RAM and put in a pretty snappy HDD – 7200RPM and can do well over 100MB/s r/w. Well, snappy by 2009 standards when I put it in there.
The screen is old, yellowed and looks like some of the backlight might be out. The CPU often runs at about 75%.
A Chromebook, that can run all Googleâ€™s stuff, right?
It would only make sense that a Google Chromebook could play 720p video off of YouTube. I mean, if this over eight year old Mac can do it, shouldnâ€™t a current model Chromebook? Continue reading
Not everyone is a designer
This may seem obvious, but not everyone has design skills and talent. It doesn’t matter which aspect of user experience (UX) we’re talking about, not everyone can do it. Most agencies have a process in place to assign tasks based on skills required. Good agencies are capable at managing external clients, setting expectations, requirements, roles… and enforcing them.
When the client is internal to an organization, sometimes the lines can be blurred. A good process prevents conflicts. Without such a process, occasionally the client can attempt to be the designer.Â Continue reading